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Amoonguss

Types :

GrassPoison

Egg Groups :

Grass

Abilities :

Effect Spore:

Contact with the Pokémon may inflict poison, sleep, or paralysis on the attacker.

Regenerator:

The Pokémon has a little of its HP restored when withdrawn from battle.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
2NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
3GrassAbsorbGrassSpecial2010025normal0User recovers 50% of the damage dealt.
4GrassMega DrainGrassSpecial4010015normal0User recovers 50% of the damage dealt.
5NormalGrowthNormalStatus020self0Raises user's Attack and Sp. Atk by 1; 2 in Sun.
6GrassSolar BeamGrassSpecial12010010normal0Charges turn 1. Hits turn 2. No charge in sunlight.
7GrassStun SporeGrassStatus07530normal0Paralyzes the target.
8PoisonToxicPoisonStatus09010normal0Badly poisons the target. Poison types can't miss.
9GrassSporeGrassStatus010015normal0Causes the target to fall asleep.
10PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
11NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
12NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
13NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
14PoisonSludge BombPoisonSpecial9010010normal030% chance to poison the target.
15GrassGiga DrainGrassSpecial7510010normal0User recovers 50% of the damage dealt.
16NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
17NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
18NormalSweet ScentNormalStatus010020allAdjacentFoes0Lowers the foe(s) evasiveness by 2.
19GrassSynthesisGrassStatus05self0Heals the user by a weather-dependent amount.
20WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
21FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
22NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
23GrassIngrainGrassStatus020self0Traps/grounds user; heals 1/16 max HP per turn.
24GhostAstonishGhostPhysical3010015normal030% chance to make the target flinch.
25GrassBullet SeedGrassPhysical2510030normal0Hits 2-5 times in one turn.
26GrassMagical LeafGrassSpecial6020normal0This move does not check accuracy.
27GrassSeed BombGrassPhysical8010015normal0No additional effect.
28GrassEnergy BallGrassSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
29NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
30GrassLeaf StormGrassSpecial130905normal0Lowers the user's Sp. Atk by 2.
31GrassGrass KnotGrassSpecial010020normal0More power the heavier the target.
32PoisonVenoshockPoisonSpecial6510010normal0Power doubles if the target is poisoned.
33BugRage PowderBugStatus020self2The foes' moves target the user on the turn used.
34DarkFoul PlayDarkPhysical9510015normal0Uses target's Attack stat in damage calculation.
35PoisonClear SmogPoisonSpecial5015normal0Resets all of the target's stat stages to 0.
36GhostHexGhostSpecial6510010normal0Power doubles if the target has a status ailment.
37GrassGrassy TerrainGrassStatus010all05 turns. Grounded: +Grass power, +1/16 max HP.
38BugPollen PuffBugSpecial9010015normal0If the target is an ally, heals 50% of its max HP.
39GroundStomping TantrumGroundPhysical7510010normal0Power doubles if the user's last move failed.
40NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.