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Appletun

Types :

GrassDragon

Egg Groups :

Grass, Dragon

Abilities :

Thick Fat:

The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.

Gluttony:

If the Pokémon is holding a Berry to be eaten when its HP is low, it will instead eat the Berry when its HP drops to half or less.

Ripen:

Ripens Berries and doubles their effect.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalStompNormalPhysical6510020normal030% chance to make the target flinch.
2NormalHeadbuttNormalPhysical7010015normal030% chance to make the target flinch.
3NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
4NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
5NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
6GrassLeech SeedGrassStatus09010normal01/8 of target's HP is restored to user every turn.
7NormalGrowthNormalStatus020self0Raises user's Attack and Sp. Atk by 1; 2 in Sun.
8GrassSolar BeamGrassSpecial12010010normal0Charges turn 1. Hits turn 2. No charge in sunlight.
9GroundEarthquakeGroundPhysical10010010allAdjacent0Hits adjacent Pokemon. Double damage on Dig.
10NormalRecoverNormalStatus05self0Heals the user by 50% of its max HP.
11WaterWithdrawWaterStatus040self0Raises the user's Defense by 1.
12PsychicLight ScreenPsychicStatus030allySide0For 5 turns, special damage to allies is halved.
13PsychicReflectPsychicStatus020allySide0For 5 turns, physical damage to allies is halved.
14PsychicAmnesiaPsychicStatus020self0Raises the user's Sp. Def by 2.
15PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
16NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
17GhostCurseGhostStatus010randomNormal0Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
18NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
19DragonOutrageDragonPhysical12010010randomNormal0Lasts 2-3 turns. Confuses the user afterwards.
20GrassGiga DrainGrassSpecial7510010normal0User recovers 50% of the damage dealt.
21NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
22NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
23NormalSweet ScentNormalStatus010020allAdjacentFoes0Lowers the foe(s) evasiveness by 2.
24WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
25FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
26NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
27NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
28NormalRecycleNormalStatus010self0Restores the item the user last used.
29GhostAstonishGhostPhysical3010015normal030% chance to make the target flinch.
30GrassBullet SeedGrassPhysical2510030normal0Hits 2-5 times in one turn.
31SteelIron DefenseSteelStatus015self0Raises the user's Defense by 2.
32GrassMagical LeafGrassSpecial6020normal0This move does not check accuracy.
33GrassSeed BombGrassPhysical8010015normal0No additional effect.
34DragonDragon PulseDragonSpecial8510010any0No additional effect.
35GrassEnergy BallGrassSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
36NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
37PsychicZen HeadbuttPsychicPhysical809015normal020% chance to make the target flinch.
38DragonDraco MeteorDragonSpecial130905normal0Lowers the user's Sp. Atk by 2.
39GrassLeaf StormGrassSpecial130905normal0Lowers the user's Sp. Atk by 2.
40SteelIron HeadSteelPhysical8010015normal030% chance to make the target flinch.
41GrassGrass KnotGrassSpecial010020normal0More power the heavier the target.
42SteelHeavy SlamSteelPhysical010010normal0More power the heavier the user than the target.
43GroundBulldozeGroundPhysical6010020allAdjacent0100% chance lower adjacent Pkmn Speed by 1.
44DragonDragon TailDragonPhysical609010normal-6Forces the target to switch to a random ally.
45GrassGrassy TerrainGrassStatus010all05 turns. Grounded: +Grass power, +1/16 max HP.
46GroundStomping TantrumGroundPhysical7510010normal0Power doubles if the user's last move failed.
47FightingBody PressFightingPhysical8010010normal0Uses user's Def stat as Atk in damage calculation.
48GrassApple AcidGrassSpecial8010010normal0100% chance to lower the target's Sp. Def by 1.
49NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
50BugPounceBugPhysical5010020normal0100% chance to lower the target's Speed by 1.
51GrassTrailblazeGrassPhysical5010020normal0100% chance to raise the user's Speed by 1.