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Bombirdier

Types :

FlyingDark

Egg Groups :

Flying

Abilities :

Keen Eye:

The Pokémon’s keen eyes prevent its accuracy from being lowered.

Big Pecks:

Prevents the Pokémon from having its Defense stat lowered.

Rocky Payload:

Powers up Rock-type moves.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1FlyingWing AttackFlyingPhysical6010035any0No additional effect.
2NormalWhirlwindNormalStatus020normal-6Forces the target to switch to a random ally.
3FlyingFlyFlyingPhysical909515any0Flies up on first turn, then strikes the next turn.
4NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
5NormalLeerNormalStatus010030allAdjacentFoes0Lowers the foe(s) Defense by 1.
6NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
7FlyingPeckFlyingPhysical3510035any0No additional effect.
8RockRock ThrowRockPhysical509015normal0No additional effect.
9FlyingSky AttackFlyingPhysical140905any0Charges, then hits turn 2. 30% flinch. High crit.
10RockRock SlideRockPhysical759010allAdjacentFoes030% chance to make the foe(s) flinch.
11NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
12DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
13NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
14NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
15IceIcy WindIceSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Speed by 1.
16RockSandstormRockStatus010all0For 5 turns, a sandstorm rages. Rock: 1.5x SpD.
17NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
18NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
19WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
20FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
21FireHeat WaveFireSpecial959010allAdjacentFoes010% chance to burn the foe(s).
22DarkTormentDarkStatus010015normal0Target can't select the same move twice in a row.
23DarkMementoDarkStatus010010normal0Lowers target's Attack, Sp. Atk by 2. User faints.
24NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
25DarkTauntDarkStatus010020normal0Target can't use status moves its next 3 turns.
26DarkKnock OffDarkPhysical6510020normal01.5x damage if foe holds an item. Removes item.
27FlyingFeather DanceFlyingStatus010015normal0Lowers the target's Attack by 2.
28NormalHyper VoiceNormalSpecial9010010allAdjacentFoes0No additional effect. Hits adjacent foes.
29FlyingAir CutterFlyingSpecial609525allAdjacentFoes0High critical hit ratio. Hits adjacent foes.
30RockRock TombRockPhysical609515normal0100% chance to lower the target's Speed by 1.
31FlyingAerial AceFlyingPhysical6020any0This move does not check accuracy.
32RockRock BlastRockPhysical259010normal0Hits 2-5 times in one turn.
33FlyingRoostFlyingStatus05self0Heals 50% HP. Flying-type removed 'til turn ends.
34FlyingPluckFlyingPhysical6010020any0User steals and eats the target's Berry.
35FlyingTailwindFlyingStatus015allySide0For 4 turns, allies' Speed is doubled.
36BugU-turnBugPhysical7010020normal0User switches out after damaging the target.
37DarkPaybackDarkPhysical5010010normal0Power doubles if the user moves after the target.
38DarkSucker PunchDarkPhysical701005normal1Usually goes first. Fails if target is not attacking.
39DarkDark PulseDarkSpecial8010015any020% chance to make the target flinch.
40FlyingAir SlashFlyingSpecial759515any030% chance to make the target flinch.
41RockPower GemRockSpecial8010020normal0No additional effect.
42FlyingBrave BirdFlyingPhysical12010015any0Has 33% recoil.
43NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
44DarkNasty PlotDarkStatus020self0Raises the user's Sp. Atk by 2.
45RockStone EdgeRockPhysical100805normal0High critical hit ratio.
46RockStealth RockRockStatus020foeSide0Hurts foes on switch-in. Factors Rock weakness.
47DarkHone ClawsDarkStatus015self0Raises the user's Attack and accuracy by 1.
48DarkFoul PlayDarkPhysical9510015normal0Uses target's Attack stat in damage calculation.
49FlyingAcrobaticsFlyingPhysical5510015any0Power doubles if the user has no held item.
50GroundDrill RunGroundPhysical809510normal0High critical hit ratio.
51FlyingHurricaneFlyingSpecial1107010any030% chance to confuse target. Can't miss in rain.
52DarkSnarlDarkSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Sp. Atk by 1.
53DarkParting ShotDarkStatus010020normal0Lowers target's Atk, Sp. Atk by 1. User switches.
54DarkPower TripDarkPhysical2010010normal0 + 20 power for each of the user's stat boosts.
55FlyingDual WingbeatFlyingPhysical409010normal0Hits 2 times in one turn.
56NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.