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Bounsweet

Types :

Grass

Egg Groups :

Grass

Abilities :

Oblivious:

The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate.

Leaf Guard:

Prevents status conditions in harsh sunlight.

Sweet Veil:

Prevents the Pokémon and its allies from falling asleep.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
2GrassRazor LeafGrassPhysical559525allAdjacentFoes0High critical hit ratio. Hits adjacent foes.
3GrassSolar BeamGrassSpecial12010010normal0Charges turn 1. Hits turn 2. No charge in sunlight.
4PsychicLight ScreenPsychicStatus030allySide0For 5 turns, special damage to allies is halved.
5PsychicReflectPsychicStatus020allySide0For 5 turns, physical damage to allies is halved.
6NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
7NormalSplashNormalStatus040self0No competitive use.
8PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
9NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
10NormalFlailNormalPhysical010015normal0More power the less HP the user has left.
11NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
12GrassGiga DrainGrassSpecial7510010normal0User recovers 50% of the damage dealt.
13NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
14FairyCharmFairyStatus010020normal0Lowers the target's Attack by 2.
15NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
16NormalRapid SpinNormalPhysical5010040normal0Free user from hazards/bind/Leech Seed; +1 Spe.
17NormalSweet ScentNormalStatus010020allAdjacentFoes0Lowers the foe(s) evasiveness by 2.
18GrassSynthesisGrassStatus05self0Heals the user by a weather-dependent amount.
19FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
20NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
21NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
22NormalEndeavorNormalPhysical01005normal0Lowers the target's HP to the user's HP.
23NormalTeeter DanceNormalStatus010020allAdjacent0Confuses adjacent Pokemon.
24GrassBullet SeedGrassPhysical2510030normal0Hits 2-5 times in one turn.
25GrassMagical LeafGrassSpecial6020normal0This move does not check accuracy.
26NormalAcupressureNormalStatus030adjacentAllyOrSelf0Raises a random stat of the user or an ally by 2.
27GrassSeed BombGrassPhysical8010015normal0No additional effect.
28GrassEnergy BallGrassSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
29PsychicZen HeadbuttPsychicPhysical809015normal020% chance to make the target flinch.
30GrassLeaf StormGrassSpecial130905normal0Lowers the user's Sp. Atk by 2.
31GrassGrass KnotGrassSpecial010020normal0More power the heavier the target.
32FairyDraining KissFairySpecial5010010normal0User recovers 75% of the damage dealt.
33GrassGrassy TerrainGrassStatus010all05 turns. Grounded: +Grass power, +1/16 max HP.
34FairyPlay RoughFairyPhysical909010normal010% chance to lower the target's Attack by 1.
35NormalPlay NiceNormalStatus020normal0Lowers the target's Attack by 1.
36FairyAromatic MistFairyStatus020adjacentAlly0Raises an ally's Sp. Def by 1.
37FairyDazzling GleamFairySpecial8010010allAdjacentFoes0No additional effect. Hits adjacent foes.
38NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
39GrassTrailblazeGrassPhysical5010020normal0100% chance to raise the user's Speed by 1.