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Brambleghast

Types :

GrassGhost

Egg Groups :

Grass

Abilities :

Infiltrator:

The Pokémon’s moves are unaffected by the target’s barriers, substitutes, and the like.

Wind Rider:

Boosts the Pokémon’s Attack stat if Tailwind takes effect or if the Pokémon is hit by a wind move. The Pokémon also takes no damage from wind moves.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalDisableNormalStatus010020normal0For 4 turns, disables the target's last move used.
2NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
3GrassAbsorbGrassSpecial2010025normal0User recovers 50% of the damage dealt.
4GrassMega DrainGrassSpecial4010015normal0User recovers 50% of the damage dealt.
5GrassSolar BeamGrassSpecial12010010normal0Charges turn 1. Hits turn 2. No charge in sunlight.
6GhostNight ShadeGhostSpecial010015normal0Does damage equal to the user's level.
7GhostConfuse RayGhostStatus010010normal0Confuses the target.
8NormalDefense CurlNormalStatus040self0Raises the user's Defense by 1.
9PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
10NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
11DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
12GhostCurseGhostStatus010randomNormal0Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
13NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
14NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
15GroundSpikesGroundStatus020foeSide0Hurts grounded foes on switch-in. Max 3 layers.
16GrassGiga DrainGrassSpecial7510010normal0User recovers 50% of the damage dealt.
17NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
18RockRolloutRockPhysical309020normal0Power doubles with each hit. Repeats for 5 turns.
19NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
20NormalPain SplitNormalStatus020normal0Shares HP of user and target equally.
21NormalRapid SpinNormalPhysical5010040normal0Free user from hazards/bind/Leech Seed; +1 Spe.
22GhostShadow BallGhostSpecial8010015normal020% chance to lower the target's Sp. Def by 1.
23NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
24GhostAstonishGhostPhysical3010015normal030% chance to make the target flinch.
25GrassBullet SeedGrassPhysical2510030normal0Hits 2-5 times in one turn.
26GrassSeed BombGrassPhysical8010015normal0No additional effect.
27GrassEnergy BallGrassSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
28NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
29GrassLeaf StormGrassSpecial130905normal0Lowers the user's Sp. Atk by 2.
30GrassPower WhipGrassPhysical1208510normal0No additional effect.
31GrassGrass KnotGrassSpecial010020normal0More power the heavier the target.
32GhostHexGhostSpecial6510010normal0Power doubles if the target has a status ailment.
33GhostPhantom ForceGhostPhysical9010010normal0Disappears turn 1. Hits turn 2. Breaks protection.
34GrassGrassy TerrainGrassStatus010all05 turns. Grounded: +Grass power, +1/16 max HP.
35BugInfestationBugSpecial2010020normal0Traps and damages the target for 4-5 turns.
36NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
37BugPounceBugPhysical5010020normal0100% chance to lower the target's Speed by 1.
38GrassTrailblazeGrassPhysical5010020normal0100% chance to raise the user's Speed by 1.