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Cufant

Types :

Steel

Egg Groups :

Mineral, Field

Abilities :

Sheer Force:

Removes any additional effects from the Pokémon’s moves, but increases the moves’ power.

Heavy Metal:

Doubles the Pokémon’s weight.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalWhirlwindNormalStatus020normal-6Forces the target to switch to a random ally.
2NormalSlamNormalPhysical807520normal0No additional effect.
3NormalStompNormalPhysical6510020normal030% chance to make the target flinch.
4NormalTackleNormalPhysical4010035normal0No additional effect.
5NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
6NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
7NormalDouble-EdgeNormalPhysical12010015normal0Has 33% recoil.
8NormalGrowlNormalStatus010040allAdjacentFoes0Lowers the foe(s) Attack by 1.
9NormalStrengthNormalPhysical8010015normal0No additional effect.
10GroundEarthquakeGroundPhysical10010010allAdjacent0Hits adjacent Pokemon. Double damage on Dig.
11GroundFissureGroundPhysical0305normal0OHKOs the target. Fails if user is a lower level.
12GroundDigGroundPhysical8010010normal0Digs underground turn 1, strikes turn 2.
13NormalDefense CurlNormalStatus040self0Raises the user's Defense by 1.
14PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
15RockRock SlideRockPhysical759010allAdjacentFoes030% chance to make the foe(s) flinch.
16NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
17GhostCurseGhostStatus010randomNormal0Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
18NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
19RockSandstormRockStatus010all0For 5 turns, a sandstorm rages. Rock: 1.5x SpD.
20NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
21RockRolloutRockPhysical309020normal0Power doubles with each hit. Repeats for 5 turns.
22NormalSwaggerNormalStatus08515normal0Raises the target's Attack by 2 and confuses it.
23NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
24FightingRock SmashFightingPhysical4010015normal050% chance to lower the target's Defense by 1.
25NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
26FightingSuperpowerFightingPhysical1201005normal0Lowers the user's Attack and Defense by 1.
27FightingBrick BreakFightingPhysical7510015normal0Destroys screens, unless the target is immune.
28RockRock TombRockPhysical609515normal0100% chance to lower the target's Speed by 1.
29SteelIron DefenseSteelStatus015self0Raises the user's Defense by 2.
30GroundMud ShotGroundSpecial559515normal0100% chance to lower the target's Speed by 1.
31RockRock BlastRockPhysical259010normal0Hits 2-5 times in one turn.
32DarkFlingDarkPhysical010010normal0Flings the user's item at the target. Power varies.
33GroundEarth PowerGroundSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
34PsychicZen HeadbuttPsychicPhysical809015normal020% chance to make the target flinch.
35SteelFlash CannonSteelSpecial8010010normal010% chance to lower the target's Sp. Def by 1.
36SteelIron HeadSteelPhysical8010015normal030% chance to make the target flinch.
37RockStone EdgeRockPhysical100805normal0High critical hit ratio.
38RockStealth RockRockStatus020foeSide0Hurts foes on switch-in. Factors Rock weakness.
39SteelHeavy SlamSteelPhysical010010normal0More power the heavier the user than the target.
40GroundBulldozeGroundPhysical6010020allAdjacent0100% chance lower adjacent Pkmn Speed by 1.
41PoisonBelchPoisonSpecial1209010normal0Cannot be selected until the user eats a Berry.
42FairyPlay RoughFairyPhysical909010normal010% chance to lower the target's Attack by 1.
43GroundHigh HorsepowerGroundPhysical959510normal0No additional effect.
44GroundStomping TantrumGroundPhysical7510010normal0Power doubles if the user's last move failed.
45FightingBody PressFightingPhysical8010010normal0Uses user's Def stat as Atk in damage calculation.
46SteelSteel BeamSteelSpecial140955normal0User loses 50% max HP.
47NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.