sprite

Dedenne

Types :

FairyElectric

Egg Groups :

Fairy, Field

Abilities :

Pickup:

The Pokémon may pick up an item another Pokémon used during a battle. It may pick up items outside of battle, too.

Plus:

Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.

Cheek Pouch:

The Pokémon’s HP is restored when it eats any Berry, in addition to the Berry’s usual effect.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1ElectricThunder PunchElectricPhysical7510015normal010% chance to paralyze the target.
2NormalTackleNormalPhysical4010035normal0No additional effect.
3NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
4NormalTail WhipNormalStatus010030allAdjacentFoes0Lowers the foe(s) Defense by 1.
5NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
6ElectricThunder ShockElectricSpecial4010030normal010% chance to paralyze the target.
7ElectricThunderboltElectricSpecial9010015normal010% chance to paralyze the target.
8ElectricThunder WaveElectricStatus09020normal0Paralyzes the target.
9ElectricThunderElectricSpecial1107010normal030% chance to paralyze. Can't miss in rain.
10GroundDigGroundPhysical8010010normal0Digs underground turn 1, strikes turn 2.
11PsychicAgilityPsychicStatus030self0Raises the user's Speed by 2.
12PsychicLight ScreenPsychicStatus030allySide0For 5 turns, special damage to allies is halved.
13NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
14PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
15NormalSuper FangNormalPhysical09010normal0Does damage equal to 1/2 target's current HP.
16NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
17DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
18NormalSnoreNormalSpecial5010015normal0User must be asleep. 30% chance to flinch target.
19NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
20NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
21FairyCharmFairyStatus010020normal0Lowers the target's Attack by 2.
22NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
23WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
24FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
25NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
26ElectricChargeElectricStatus020self0+1 SpD, user's Electric move next turn 2x power.
27NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
28NormalCovetNormalPhysical6010025normal0If the user has no item, it steals the target's.
29BugU-turnBugPhysical7010020normal0User switches out after damaging the target.
30DarkFlingDarkPhysical010010normal0Flings the user's item at the target. Power varies.
31ElectricMagnet RiseElectricStatus010self0For 5 turns, the user has immunity to Ground.
32GrassSeed BombGrassPhysical8010015normal0No additional effect.
33NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
34ElectricDischargeElectricSpecial8010015allAdjacent030% chance to paralyze adjacent Pokemon.
35GrassGrass KnotGrassSpecial010020normal0More power the heavier the target.
36ElectricCharge BeamElectricSpecial509010normal070% chance to raise the user's Sp. Atk by 1.
37ElectricElectro BallElectricSpecial010010normal0More power the faster the user is than the target.
38NormalEntrainmentNormalStatus010015normal0The target's Ability changes to match the user's.
39ElectricVolt SwitchElectricSpecial7010020normal0User switches out after damaging the target.
40ElectricWild ChargeElectricPhysical9010015normal0Has 1/4 recoil.
41ElectricParabolic ChargeElectricSpecial6510020allAdjacent0User recovers 50% of the damage dealt.
42FairyDraining KissFairySpecial5010010normal0User recovers 75% of the damage dealt.
43FairyMisty TerrainFairyStatus010all05 turns. Can't status,-Dragon power vs grounded.
44FairyPlay RoughFairyPhysical909010normal010% chance to lower the target's Attack by 1.
45ElectricEerie ImpulseElectricStatus010015normal0Lowers the target's Sp. Atk by 2.
46ElectricElectric TerrainElectricStatus010all05 turns. Grounded: +Electric power, can't sleep.
47FairyDazzling GleamFairySpecial8010010allAdjacentFoes0No additional effect. Hits adjacent foes.
48ElectricNuzzleElectricPhysical2010020normal0100% chance to paralyze the target.
49NormalTearful LookNormalStatus020normal0Lowers the target's Attack and Sp. Atk by 1.
50NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
51GrassTrailblazeGrassPhysical5010020normal0100% chance to raise the user's Speed by 1.