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Dragapult

Types :

DragonGhost

Egg Groups :

Dragon, Amorphous

Abilities :

Clear Body:

Prevents other Pokémon’s moves or Abilities from lowering the Pokémon’s stats.

Cursed Body:

May disable a move that has dealt damage to the Pokémon.

Infiltrator:

The Pokémon’s moves are unaffected by the target’s barriers, substitutes, and the like.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1FlyingFlyFlyingPhysical909515any0Flies up on first turn, then strikes the next turn.
2NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
3NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
4NormalDouble-EdgeNormalPhysical12010015normal0Has 33% recoil.
5DarkBiteDarkPhysical6010025normal030% chance to make the target flinch.
6FireFlamethrowerFireSpecial9010015normal010% chance to burn the target.
7WaterHydro PumpWaterSpecial110805normal0No additional effect.
8WaterSurfWaterSpecial9010015allAdjacent0Hits adjacent Pokemon. Double damage on Dive.
9NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
10GrassSolar BeamGrassSpecial12010010normal0Charges turn 1. Hits turn 2. No charge in sunlight.
11ElectricThunderboltElectricSpecial9010015normal010% chance to paralyze the target.
12ElectricThunder WaveElectricStatus09020normal0Paralyzes the target.
13ElectricThunderElectricSpecial1107010normal030% chance to paralyze. Can't miss in rain.
14PsychicAgilityPsychicStatus030self0Raises the user's Speed by 2.
15NormalQuick AttackNormalPhysical4010030normal1Usually goes first.
16GhostNight ShadeGhostSpecial010015normal0Does damage equal to the user's level.
17PsychicLight ScreenPsychicStatus030allySide0For 5 turns, special damage to allies is halved.
18PsychicReflectPsychicStatus020allySide0For 5 turns, physical damage to allies is halved.
19FireFire BlastFireSpecial110855normal010% chance to burn the target.
20NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
21PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
22NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
23DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
24NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
25NormalLock-OnNormalStatus05normal0User's next move will not miss the target.
26DragonOutrageDragonPhysical12010010randomNormal0Lasts 2-3 turns. Confuses the user afterwards.
27NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
28NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
29DragonDragon BreathDragonSpecial6010020normal030% chance to paralyze the target.
30NormalBaton PassNormalStatus040self0User switches, passing stat changes and more.
31FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
32GhostShadow BallGhostSpecial8010015normal020% chance to lower the target's Sp. Def by 1.
33FireWill-O-WispFireStatus08515normal0Burns the target.
34NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
35NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
36GhostAstonishGhostPhysical3010015normal030% chance to make the target flinch.
37DragonDragon ClawDragonPhysical8010015normal0No additional effect.
38DragonDragon DanceDragonStatus020self0Raises the user's Attack and Speed by 1.
39BugU-turnBugPhysical7010020normal0User switches out after damaging the target.
40DarkAssuranceDarkPhysical6010010normal0Power doubles if target was damaged this turn.
41NormalLast ResortNormalPhysical1401005normal0Fails unless each known move has been used.
42DragonDragon PulseDragonSpecial8510010any0No additional effect.
43DragonDragon RushDragonPhysical1007510normal020% chance to make the target flinch.
44NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
45DragonDraco MeteorDragonSpecial130905normal0Lowers the user's Sp. Atk by 2.
46NormalDouble HitNormalPhysical359010normal0Hits 2 times in one turn.
47GhostHexGhostSpecial6510010normal0Power doubles if the target has a status ailment.
48FlyingAcrobaticsFlyingPhysical5510015any0Power doubles if the user has no held item.
49DragonDragon TailDragonPhysical609010normal-6Forces the target to switch to a random ally.
50GhostPhantom ForceGhostPhysical9010010normal0Disappears turn 1. Hits turn 2. Breaks protection.
51BugInfestationBugSpecial2010020normal0Traps and damages the target for 4-5 turns.
52PsychicPsychic FangsPsychicPhysical8510010normal0Destroys screens, unless the target is immune.
53DragonDragon DartsDragonPhysical5010010normal0Hits twice. Doubles: Tries to hit each foe once.
54NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
55BugPounceBugPhysical5010020normal0100% chance to lower the target's Speed by 1.