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Greedent

Types :

Normal

Egg Groups :

Field

Abilities :

Gluttony:

If the Pokémon is holding a Berry to be eaten when its HP is low, it will instead eat the Berry when its HP drops to half or less.

Cheek Pouch:

The Pokémon’s HP is restored when it eats any Berry, in addition to the Berry’s usual effect.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalSwords DanceNormalStatus020self0Raises the user's Attack by 2.
2NormalTackleNormalPhysical4010035normal0No additional effect.
3NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
4NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
5NormalTail WhipNormalStatus010030allAdjacentFoes0Lowers the foe(s) Defense by 1.
6DarkBiteDarkPhysical6010025normal030% chance to make the target flinch.
7NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
8FightingCounterFightingPhysical010020scripted-5If hit by physical attack, returns double damage.
9GroundEarthquakeGroundPhysical10010010allAdjacent0Hits adjacent Pokemon. Double damage on Dig.
10GroundDigGroundPhysical8010010normal0Digs underground turn 1, strikes turn 2.
11PsychicAmnesiaPsychicStatus020self0Raises the user's Sp. Def by 2.
12PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
13NormalSuper FangNormalPhysical09010normal0Does damage equal to 1/2 target's current HP.
14NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
15DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
16NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
17GroundMud-SlapGroundSpecial2010010normal0100% chance to lower the target's accuracy by 1.
18NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
19NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
20WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
21FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
22DarkCrunchDarkPhysical8010015normal020% chance to lower the target's Defense by 1.
23NormalStockpileNormalStatus020self0Raises user's Defense, Sp. Def by 1. Max 3 uses.
24NormalSpit UpNormalSpecial010010normal0More power with more uses of Stockpile.
25NormalSwallowNormalStatus010self0Heals the user based on uses of Stockpile.
26NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
27NormalHyper VoiceNormalSpecial9010010allAdjacentFoes0No additional effect. Hits adjacent foes.
28GrassBullet SeedGrassPhysical2510030normal0Hits 2-5 times in one turn.
29GroundMud ShotGroundSpecial559515normal0100% chance to lower the target's Speed by 1.
30NormalCovetNormalPhysical6010025normal0If the user has no item, it steals the target's.
31DarkFlingDarkPhysical010010normal0Flings the user's item at the target. Power varies.
32GrassSeed BombGrassPhysical8010015normal0No additional effect.
33NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
34ElectricThunder FangElectricPhysical659515normal010% chance to paralyze. 10% chance to flinch.
35IceIce FangIcePhysical659515normal010% chance to freeze. 10% chance to flinch.
36FireFire FangFirePhysical659515normal010% chance to burn. 10% chance to flinch.
37GroundBulldozeGroundPhysical6010020allAdjacent0100% chance lower adjacent Pkmn Speed by 1.
38ElectricWild ChargeElectricPhysical9010015normal0Has 1/4 recoil.
39PoisonBelchPoisonSpecial1209010normal0Cannot be selected until the user eats a Berry.
40PsychicPsychic FangsPsychicPhysical8510010normal0Destroys screens, unless the target is immune.
41GroundStomping TantrumGroundPhysical7510010normal0Power doubles if the user's last move failed.
42NormalStuff CheeksNormalStatus010self0Must hold Berry to use. User eats Berry, Def +2.
43FightingBody PressFightingPhysical8010010normal0Uses user's Def stat as Atk in damage calculation.
44NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.