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Grimer

Types :

Poison

Egg Groups :

Amorphous

Abilities :

Stench:

By releasing a stench when attacking, the Pokémon may cause the target to flinch.

Sticky Hold:

The Pokémon’s held items cling to its sticky body and cannot be removed by other Pokémon.

Poison Touch:

May poison a target when the Pokémon makes contact.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalPoundNormalPhysical4010035normal0No additional effect.
2FireFire PunchFirePhysical7510015normal010% chance to burn the target.
3IceIce PunchIcePhysical7510015normal010% chance to freeze the target.
4ElectricThunder PunchElectricPhysical7510015normal010% chance to paralyze the target.
5NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
6NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
7NormalDisableNormalStatus010020normal0For 4 turns, disables the target's last move used.
8FireFlamethrowerFireSpecial9010015normal010% chance to burn the target.
9ElectricThunderboltElectricSpecial9010015normal010% chance to paralyze the target.
10ElectricThunderElectricSpecial1107010normal030% chance to paralyze. Can't miss in rain.
11GroundDigGroundPhysical8010010normal0Digs underground turn 1, strikes turn 2.
12PoisonToxicPoisonStatus09010normal0Badly poisons the target. Poison types can't miss.
13NormalScreechNormalStatus08540normal0Lowers the target's Defense by 2.
14NormalHardenNormalStatus030self0Raises the user's Defense by 1.
15NormalMinimizeNormalStatus010self0Raises the user's evasiveness by 2.
16GhostConfuse RayGhostStatus010010normal0Confuses the target.
17IceHazeIceStatus030all0Eliminates all stat changes.
18NormalMetronomeNormalStatus010self0Picks a random move.
19PoisonSludgePoisonSpecial6510020normal030% chance to poison the target.
20FireFire BlastFireSpecial110855normal010% chance to burn the target.
21PoisonPoison GasPoisonStatus09040allAdjacentFoes0Poisons the foe(s).
22PoisonAcid ArmorPoisonStatus020self0Raises the user's Defense by 2.
23PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
24RockRock SlideRockPhysical759010allAdjacentFoes030% chance to make the foe(s) flinch.
25NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
26DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
27GhostCurseGhostStatus010randomNormal0Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
28NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
29NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
30PoisonSludge BombPoisonSpecial9010010normal030% chance to poison the target.
31GroundMud-SlapGroundSpecial2010010normal0100% chance to lower the target's accuracy by 1.
32RockSandstormRockStatus010all0For 5 turns, a sandstorm rages. Rock: 1.5x SpD.
33GrassGiga DrainGrassSpecial7510010normal0User recovers 50% of the damage dealt.
34NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
35NormalMean LookNormalStatus05normal0Prevents the target from switching out.
36NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
37WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
38FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
39GhostShadow BallGhostSpecial8010015normal020% chance to lower the target's Sp. Def by 1.
40NormalStockpileNormalStatus020self0Raises user's Defense, Sp. Def by 1. Max 3 uses.
41NormalSpit UpNormalSpecial010010normal0More power with more uses of Stockpile.
42NormalSwallowNormalStatus010self0Heals the user based on uses of Stockpile.
43DarkMementoDarkStatus010010normal0Lowers target's Attack, Sp. Atk by 2. User faints.
44NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
45DarkTauntDarkStatus010020normal0Target can't use status moves its next 3 turns.
46NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
47PsychicImprisonPsychicStatus010self0No foe can use any move known by the user.
48RockRock TombRockPhysical609515normal0100% chance to lower the target's Speed by 1.
49GhostShadow PunchGhostPhysical6020normal0This move does not check accuracy.
50GroundMud ShotGroundSpecial559515normal0100% chance to lower the target's Speed by 1.
51DarkFlingDarkPhysical010010normal0Flings the user's item at the target. Power varies.
52PoisonPoison JabPoisonPhysical8010020normal030% chance to poison the target.
53FightingDrain PunchFightingPhysical7510010normal0User recovers 50% of the damage dealt.
54GhostShadow SneakGhostPhysical4010030normal1Usually goes first.
55PsychicZen HeadbuttPsychicPhysical809015normal020% chance to make the target flinch.
56PoisonGunk ShotPoisonPhysical120805normal030% chance to poison the target.
57PoisonVenoshockPoisonSpecial6510010normal0Power doubles if the target is poisoned.
58PoisonSludge WavePoisonSpecial9510010allAdjacent010% chance to poison adjacent Pokemon.
59PoisonAcid SprayPoisonSpecial4010020normal0100% chance to lower the target's Sp. Def by 2.
60GhostHexGhostSpecial6510010normal0Power doubles if the target has a status ailment.
61PoisonBelchPoisonSpecial1209010normal0Cannot be selected until the user eats a Berry.
62NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
63NormalPoundNormalPhysical4010035normal0No additional effect.
64NormalPoundNormalPhysical4010035normal0No additional effect.