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Heracross

Types :

FightingBug

Egg Groups :

Bug

Abilities :

Guts:

It’s so gutsy that having a status condition boosts the Pokémon’s Attack stat.

Swarm:

Powers up Bug-type moves when the Pokémon’s HP is low.

Moxie:

When the Pokémon knocks out a target, it shows moxie, which boosts its Attack stat.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalSwords DanceNormalStatus020self0Raises the user's Attack by 2.
2NormalHorn AttackNormalPhysical6510025normal0No additional effect.
3NormalFury AttackNormalPhysical158520normal0Hits 2-5 times in one turn.
4NormalTackleNormalPhysical4010035normal0No additional effect.
5NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
6NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
7NormalThrashNormalPhysical12010010randomNormal0Lasts 2-3 turns. Confuses the user afterwards.
8NormalDouble-EdgeNormalPhysical12010015normal0Has 33% recoil.
9BugPin MissileBugPhysical259520normal0Hits 2-5 times in one turn.
10NormalLeerNormalStatus010030allAdjacentFoes0Lowers the foe(s) Defense by 1.
11NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
12FightingLow KickFightingPhysical010020normal0More power the heavier the target.
13FightingCounterFightingPhysical010020scripted-5If hit by physical attack, returns double damage.
14FightingSeismic TossFightingPhysical010020normal0Does damage equal to the user's level.
15GroundEarthquakeGroundPhysical10010010allAdjacent0Hits adjacent Pokemon. Double damage on Dig.
16GroundDigGroundPhysical8010010normal0Digs underground turn 1, strikes turn 2.
17NormalHardenNormalStatus030self0Raises the user's Defense by 1.
18PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
19RockRock SlideRockPhysical759010allAdjacentFoes030% chance to make the foe(s) flinch.
20NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
21DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
22NormalFlailNormalPhysical010015normal0More power the less HP the user has left.
23FightingReversalFightingPhysical010015normal0More power the less HP the user has left.
24NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
25GroundSpikesGroundStatus020foeSide0Hurts grounded foes on switch-in. Max 3 layers.
26NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
27NormalFalse SwipeNormalPhysical4010040normal0Always leaves the target with at least 1 HP.
28NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
29BugMegahornBugPhysical1208510normal0No additional effect.
30WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
31FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
32NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
33NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
34FightingBrick BreakFightingPhysical7510015normal0Destroys screens, unless the target is immune.
35FightingArm ThrustFightingPhysical1510020normal0Hits 2-5 times in one turn.
36RockRock TombRockPhysical609515normal0100% chance to lower the target's Speed by 1.
37GrassBullet SeedGrassPhysical2510030normal0Hits 2-5 times in one turn.
38FlyingAerial AceFlyingPhysical6020any0This move does not check accuracy.
39SteelIron DefenseSteelStatus015self0Raises the user's Defense by 2.
40FightingBulk UpFightingStatus020self0Raises the user's Attack and Defense by 1.
41RockRock BlastRockPhysical259010normal0Hits 2-5 times in one turn.
42NormalFeintNormalPhysical3010010normal2Nullifies Detect, Protect, and Quick/Wide Guard.
43FightingClose CombatFightingPhysical1201005normal0Lowers the user's Defense and Sp. Def by 1.
44DarkFlingDarkPhysical010010normal0Flings the user's item at the target. Power varies.
45DarkNight SlashDarkPhysical7010015normal0High critical hit ratio.
46BugBug BuzzBugSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
47FightingFocus BlastFightingSpecial120705normal010% chance to lower the target's Sp. Def by 1.
48NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
49GhostShadow ClawGhostPhysical7010015normal0High critical hit ratio.
50RockStone EdgeRockPhysical100805normal0High critical hit ratio.
51BugStruggle BugBugSpecial5010020allAdjacentFoes0100% chance to lower the foe(s) Sp. Atk by 1.
52GroundBulldozeGroundPhysical6010020allAdjacent0100% chance lower adjacent Pkmn Speed by 1.
53DarkThroat ChopDarkPhysical8010015normal0For 2 turns, the target cannot use sound moves.
54SteelSmart StrikeSteelPhysical7010normal0This move does not check accuracy.
55NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
56BugPounceBugPhysical5010020normal0100% chance to lower the target's Speed by 1.
57GrassTrailblazeGrassPhysical5010020normal0100% chance to raise the user's Speed by 1.