sprite

Kingambit

Types :

DarkSteel

Egg Groups :

Human-Like

Abilities :

Pressure:

Puts other Pokémon under pressure, causing them to expend more PP to use their moves.

Defiant:

If the Pokémon has any stat lowered by an opposing Pokémon, its Attack stat will be boosted sharply.

Supreme Overlord:

When the Pokémon enters a battle, its Attack and Sp. Atk stats are slightly boosted for each of the allies in its party that have already been defeated.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalScratchNormalPhysical4010035normal0No additional effect.
2NormalGuillotineNormalPhysical0305normal0OHKOs the target. Fails if user is a lower level.
3NormalSwords DanceNormalStatus020self0Raises the user's Attack by 2.
4NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
5NormalLeerNormalStatus010030allAdjacentFoes0Lowers the foe(s) Defense by 1.
6NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
7FightingLow KickFightingPhysical010020normal0More power the heavier the target.
8ElectricThunder WaveElectricStatus09020normal0Paralyzes the target.
9GroundDigGroundPhysical8010010normal0Digs underground turn 1, strikes turn 2.
10PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
11NormalSlashNormalPhysical7010020normal0High critical hit ratio.
12NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
13DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
14FightingReversalFightingPhysical010015normal0More power the less HP the user has left.
15NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
16NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
17RockSandstormRockStatus010all0For 5 turns, a sandstorm rages. Rock: 1.5x SpD.
18NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
19NormalFalse SwipeNormalPhysical4010040normal0Always leaves the target with at least 1 HP.
20BugFury CutterBugPhysical409520normal0Power doubles with each hit, up to 160.
21NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
22SteelMetal ClawSteelPhysical509535normal010% chance to raise the user's Attack by 1.
23WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
24DarkTormentDarkStatus010015normal0Target can't select the same move twice in a row.
25NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
26DarkTauntDarkStatus010020normal0Target can't use status moves its next 3 turns.
27FightingBrick BreakFightingPhysical7510015normal0Destroys screens, unless the target is immune.
28RockRock TombRockPhysical609515normal0100% chance to lower the target's Speed by 1.
29SteelMetal SoundSteelStatus08540normal0Lowers the target's Sp. Def by 2.
30FlyingAerial AceFlyingPhysical6020any0This move does not check accuracy.
31SteelIron DefenseSteelStatus015self0Raises the user's Defense by 2.
32SteelMetal BurstSteelPhysical010010scripted0If hit by an attack, returns 1.5x damage.
33DarkAssuranceDarkPhysical6010010normal0Power doubles if target was damaged this turn.
34DarkFlingDarkPhysical010010normal0Flings the user's item at the target. Power varies.
35PoisonPoison JabPoisonPhysical8010020normal030% chance to poison the target.
36DarkDark PulseDarkSpecial8010015any020% chance to make the target flinch.
37DarkNight SlashDarkPhysical7010015normal0High critical hit ratio.
38FlyingAir SlashFlyingSpecial759515any030% chance to make the target flinch.
39BugX-ScissorBugPhysical8010015normal0No additional effect.
40FightingFocus BlastFightingSpecial120705normal010% chance to lower the target's Sp. Def by 1.
41NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
42GhostShadow ClawGhostPhysical7010015normal0High critical hit ratio.
43PsychicZen HeadbuttPsychicPhysical809015normal020% chance to make the target flinch.
44SteelFlash CannonSteelSpecial8010010normal010% chance to lower the target's Sp. Def by 1.
45SteelIron HeadSteelPhysical8010015normal030% chance to make the target flinch.
46RockStone EdgeRockPhysical100805normal0High critical hit ratio.
47RockStealth RockRockStatus020foeSide0Hurts foes on switch-in. Factors Rock weakness.
48GrassGrass KnotGrassSpecial010020normal0More power the heavier the target.
49FightingLow SweepFightingPhysical6510020normal0100% chance to lower the target's Speed by 1.
50DarkFoul PlayDarkPhysical9510015normal0Uses target's Attack stat in damage calculation.
51NormalRetaliateNormalPhysical701005normal0Power doubles if an ally fainted last turn.
52DarkSnarlDarkSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Sp. Atk by 1.
53SteelSteel BeamSteelSpecial140955normal0User loses 50% max HP.
54NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
55DarkKowtow CleaveDarkPhysical8510normal0This move does not check accuracy.