sprite

Meowth

Types :

Normal

Egg Groups :

Field

Abilities :

Pickup:

The Pokémon may pick up an item another Pokémon used during a battle. It may pick up items outside of battle, too.

Technician:

Powers up weak moves so the Pokémon can deal more damage with them.

Unnerve:

Unnerves opposing Pokémon and makes them unable to eat Berries.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalPay DayNormalPhysical4010020normal0Scatters coins.
2NormalScratchNormalPhysical4010035normal0No additional effect.
3NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
4NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
5NormalTail WhipNormalStatus010030allAdjacentFoes0Lowers the foe(s) Defense by 1.
6DarkBiteDarkPhysical6010025normal030% chance to make the target flinch.
7NormalGrowlNormalStatus010040allAdjacentFoes0Lowers the foe(s) Attack by 1.
8ElectricThunderboltElectricSpecial9010015normal010% chance to paralyze the target.
9ElectricThunder WaveElectricStatus09020normal0Paralyzes the target.
10ElectricThunderElectricSpecial1107010normal030% chance to paralyze. Can't miss in rain.
11GroundDigGroundPhysical8010010normal0Digs underground turn 1, strikes turn 2.
12PsychicHypnosisPsychicStatus06020normal0Causes the target to fall asleep.
13PsychicAgilityPsychicStatus030self0Raises the user's Speed by 2.
14NormalScreechNormalStatus08540normal0Lowers the target's Defense by 2.
15NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
16PsychicAmnesiaPsychicStatus020self0Raises the user's Sp. Def by 2.
17NormalFury SwipesNormalPhysical188015normal0Hits 2-5 times in one turn.
18PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
19NormalSlashNormalPhysical7010020normal0High critical hit ratio.
20NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
21DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
22NormalFlailNormalPhysical010015normal0More power the less HP the user has left.
23GhostSpiteGhostStatus010010normal0Lowers the PP of the target's last move by 4.
24NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
25IceIcy WindIceSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Speed by 1.
26NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
27FairyCharmFairyStatus010020normal0Lowers the target's Attack by 2.
28NormalFalse SwipeNormalPhysical4010040normal0Always leaves the target with at least 1 HP.
29NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
30SteelMetal ClawSteelPhysical509535normal010% chance to raise the user's Attack by 1.
31WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
32FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
33GhostShadow BallGhostSpecial8010015normal020% chance to lower the target's Sp. Def by 1.
34NormalFake OutNormalPhysical4010010normal3Hits first. First turn out only. 100% flinch chance.
35NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
36DarkTauntDarkStatus010020normal0Target can't use status moves its next 3 turns.
37NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
38NormalHyper VoiceNormalSpecial9010010allAdjacentFoes0No additional effect. Hits adjacent foes.
39DarkFake TearsDarkStatus010020normal0Lowers the target's Sp. Def by 2.
40FlyingAerial AceFlyingPhysical6020any0This move does not check accuracy.
41NormalCovetNormalPhysical6010025normal0If the user has no item, it steals the target's.
42NormalFeintNormalPhysical3010010normal2Nullifies Detect, Protect, and Quick/Wide Guard.
43BugU-turnBugPhysical7010020normal0User switches out after damaging the target.
44DarkAssuranceDarkPhysical6010010normal0Power doubles if target was damaged this turn.
45NormalLast ResortNormalPhysical1401005normal0Fails unless each known move has been used.
46DarkDark PulseDarkSpecial8010015any020% chance to make the target flinch.
47GrassSeed BombGrassPhysical8010015normal0No additional effect.
48RockPower GemRockSpecial8010020normal0No additional effect.
49DarkNasty PlotDarkStatus020self0Raises the user's Sp. Atk by 2.
50GhostShadow ClawGhostPhysical7010015normal0High critical hit ratio.
51PoisonGunk ShotPoisonPhysical120805normal030% chance to poison the target.
52DarkFoul PlayDarkPhysical9510015normal0Uses target's Attack stat in damage calculation.
53DarkSnarlDarkSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Sp. Atk by 1.
54FairyPlay RoughFairyPhysical909010normal010% chance to lower the target's Attack by 1.
55NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
56GrassTrailblazeGrassPhysical5010020normal0100% chance to raise the user's Speed by 1.
57WaterChilling WaterWaterSpecial5010020normal0100% chance to lower the target's Attack by 1.