sprite

Murkrow

Types :

FlyingDark

Egg Groups :

Flying

Abilities :

Insomnia:

The Pokémon’s insomnia prevents it from falling asleep.

Super Luck:

The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.

Prankster:

Gives priority to the Pokémon’s status moves.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1FlyingGustFlyingSpecial4010035any0Power doubles during Bounce, Fly, and Sky Drop.
2FlyingWing AttackFlyingPhysical6010035any0No additional effect.
3NormalWhirlwindNormalStatus020normal-6Forces the target to switch to a random ally.
4FlyingFlyFlyingPhysical909515any0Flies up on first turn, then strikes the next turn.
5NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
6NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
7FlyingPeckFlyingPhysical3510035any0No additional effect.
8FlyingDrill PeckFlyingPhysical8010020any0No additional effect.
9ElectricThunder WaveElectricStatus09020normal0Paralyzes the target.
10PsychicPsychicPsychicSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
11GhostNight ShadeGhostSpecial010015normal0Does damage equal to the user's level.
12NormalScreechNormalStatus08540normal0Lowers the target's Defense by 2.
13GhostConfuse RayGhostStatus010010normal0Confuses the target.
14IceHazeIceStatus030all0Eliminates all stat changes.
15FlyingSky AttackFlyingPhysical140905any0Charges, then hits turn 2. 30% flinch. High crit.
16PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
17NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
18DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
19NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
20NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
21GroundMud-SlapGroundSpecial2010010normal0100% chance to lower the target's accuracy by 1.
22NormalPerish SongNormalStatus05all0All active Pokemon will faint in 3 turns.
23IceIcy WindIceSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Speed by 1.
24NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
25NormalMean LookNormalStatus05normal0Prevents the target from switching out.
26NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
27WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
28FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
29GhostShadow BallGhostSpecial8010015normal020% chance to lower the target's Sp. Def by 1.
30FireHeat WaveFireSpecial959010allAdjacentFoes010% chance to burn the foe(s).
31DarkTormentDarkStatus010015normal0Target can't select the same move twice in a row.
32DarkFlatterDarkStatus010015normal0Raises the target's Sp. Atk by 1 and confuses it.
33NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
34DarkTauntDarkStatus010020normal0Target can't use status moves its next 3 turns.
35FlyingFeather DanceFlyingStatus010015normal0Lowers the target's Attack by 2.
36GhostAstonishGhostPhysical3010015normal030% chance to make the target flinch.
37FlyingAir CutterFlyingSpecial609525allAdjacentFoes0High critical hit ratio. Hits adjacent foes.
38FlyingAerial AceFlyingPhysical6020any0This move does not check accuracy.
39PsychicCalm MindPsychicStatus020self0Raises the user's Sp. Atk and Sp. Def by 1.
40FlyingTailwindFlyingStatus015allySide0For 4 turns, allies' Speed is doubled.
41BugU-turnBugPhysical7010020normal0User switches out after damaging the target.
42DarkAssuranceDarkPhysical6010010normal0Power doubles if target was damaged this turn.
43DarkSucker PunchDarkPhysical701005normal1Usually goes first. Fails if target is not attacking.
44DarkDark PulseDarkSpecial8010015any020% chance to make the target flinch.
45FlyingAir SlashFlyingSpecial759515any030% chance to make the target flinch.
46FlyingBrave BirdFlyingPhysical12010015any0Has 33% recoil.
47NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
48DarkNasty PlotDarkStatus020self0Raises the user's Sp. Atk by 2.
49DarkFoul PlayDarkPhysical9510015normal0Uses target's Attack stat in damage calculation.
50GhostHexGhostSpecial6510010normal0Power doubles if the target has a status ailment.
51DarkQuashDarkStatus010015normal0Forces the target to move last this turn.
52FlyingAcrobaticsFlyingPhysical5510015any0Power doubles if the user has no held item.
53FlyingHurricaneFlyingSpecial1107010any030% chance to confuse target. Can't miss in rain.
54DarkSnarlDarkSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Sp. Atk by 1.
55NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.