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Noibat

Types :

DragonFlying

Egg Groups :

Dragon, Flying

Abilities :

Frisk:

When it enters a battle, the Pokémon can check an opposing Pokémon’s held item.

Telepathy:

The Pokémon anticipates and dodges the attacks of its allies.

Infiltrator:

The Pokémon’s moves are unaffected by the target’s barriers, substitutes, and the like.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1FlyingGustFlyingSpecial4010035any0Power doubles during Bounce, Fly, and Sky Drop.
2FlyingWing AttackFlyingPhysical6010035any0No additional effect.
3NormalWhirlwindNormalStatus020normal-6Forces the target to switch to a random ally.
4FlyingFlyFlyingPhysical909515any0Flies up on first turn, then strikes the next turn.
5NormalTackleNormalPhysical4010035normal0No additional effect.
6NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
7DarkBiteDarkPhysical6010025normal030% chance to make the target flinch.
8NormalSupersonicNormalStatus05520normal0Causes the target to become confused.
9GrassAbsorbGrassSpecial2010025normal0User recovers 50% of the damage dealt.
10GrassSolar BeamGrassSpecial12010010normal0Charges turn 1. Hits turn 2. No charge in sunlight.
11PsychicPsychicPsychicSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
12PsychicAgilityPsychicStatus030self0Raises the user's Speed by 2.
13NormalScreechNormalStatus08540normal0Lowers the target's Defense by 2.
14NormalDouble TeamNormalStatus015self0Raises the user's evasiveness by 1.
15NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
16BugLeech LifeBugPhysical8010010normal0User recovers 50% of the damage dealt.
17PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
18NormalSuper FangNormalPhysical09010normal0Does damage equal to 1/2 target's current HP.
19NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
20DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
21NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
22DragonOutrageDragonPhysical12010010randomNormal0Lasts 2-3 turns. Confuses the user afterwards.
23NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
24NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
25FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
26GhostShadow BallGhostSpecial8010015normal020% chance to lower the target's Sp. Def by 1.
27FireHeat WaveFireSpecial959010allAdjacentFoes010% chance to burn the foe(s).
28NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
29DarkTauntDarkStatus010020normal0Target can't use status moves its next 3 turns.
30FightingBrick BreakFightingPhysical7510015normal0Destroys screens, unless the target is immune.
31NormalHyper VoiceNormalSpecial9010010allAdjacentFoes0No additional effect. Hits adjacent foes.
32FlyingAir CutterFlyingSpecial609525allAdjacentFoes0High critical hit ratio. Hits adjacent foes.
33FlyingAerial AceFlyingPhysical6020any0This move does not check accuracy.
34DragonDragon ClawDragonPhysical8010015normal0No additional effect.
35FlyingRoostFlyingStatus05self0Heals 50% HP. Flying-type removed 'til turn ends.
36FlyingTailwindFlyingStatus015allySide0For 4 turns, allies' Speed is doubled.
37BugU-turnBugPhysical7010020normal0User switches out after damaging the target.
38DarkDark PulseDarkSpecial8010015any020% chance to make the target flinch.
39FlyingAir SlashFlyingSpecial759515any030% chance to make the target flinch.
40BugX-ScissorBugPhysical8010015normal0No additional effect.
41DragonDragon PulseDragonSpecial8510010any0No additional effect.
42DragonDragon RushDragonPhysical1007510normal020% chance to make the target flinch.
43GhostShadow ClawGhostPhysical7010015normal0High critical hit ratio.
44FlyingDefogFlyingStatus015normal0-1 evasion; clears terrain and hazards on both sides.
45DragonDraco MeteorDragonSpecial130905normal0Lowers the user's Sp. Atk by 2.
46FlyingAcrobaticsFlyingPhysical5510015any0Power doubles if the user has no held item.
47ElectricWild ChargeElectricPhysical9010015normal0Has 1/4 recoil.
48FlyingHurricaneFlyingSpecial1107010any030% chance to confuse target. Can't miss in rain.
49NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.