The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.
If the Pokémon is holding a Berry to be eaten when its HP is low, it will instead eat the Berry when its HP drops to half or less.
Contact with the Pokémon changes the attacker’s Ability to Lingering Aroma.
# | Moves | Type | Category | Power | Accuracy | PP | Target | Priority | Description |
---|---|---|---|---|---|---|---|---|---|
1 | Headbutt | Normal | Physical | 70 | 100 | 15 | normal | 0 | 30% chance to make the target flinch. |
2 | Tackle | Normal | Physical | 40 | 100 | 35 | normal | 0 | No additional effect. |
3 | Body Slam | Normal | Physical | 85 | 100 | 15 | normal | 0 | 30% chance to paralyze the target. |
4 | Take Down | Normal | Physical | 90 | 85 | 20 | normal | 0 | Has 1/4 recoil. |
5 | Double-Edge | Normal | Physical | 120 | 100 | 15 | normal | 0 | Has 33% recoil. |
6 | Tail Whip | Normal | Status | 0 | 100 | 30 | allAdjacentFoes | 0 | Lowers the foe(s) Defense by 1. |
7 | Hyper Beam | Normal | Special | 150 | 90 | 5 | normal | 0 | User cannot move next turn. |
8 | Dig | Ground | Physical | 80 | 100 | 10 | normal | 0 | Digs underground turn 1, strikes turn 2. |
9 | Rest | Psychic | Status | 0 | 5 | self | 0 | User sleeps 2 turns and restores HP and status. | |
10 | Substitute | Normal | Status | 0 | 10 | self | 0 | User takes 1/4 its max HP to put in a substitute. | |
11 | Thief | Dark | Physical | 60 | 100 | 25 | normal | 0 | If the user has no item, it steals the target's. |
12 | Protect | Normal | Status | 0 | 10 | self | 4 | Prevents moves from affecting the user this turn. | |
13 | Mud-Slap | Ground | Special | 20 | 100 | 10 | normal | 0 | 100% chance to lower the target's accuracy by 1. |
14 | Endure | Normal | Status | 0 | 10 | self | 4 | User survives attacks this turn with at least 1 HP. | |
15 | Sleep Talk | Normal | Status | 0 | 10 | self | 0 | User must be asleep. Uses another known move. | |
16 | Rain Dance | Water | Status | 0 | 5 | all | 0 | For 5 turns, heavy rain powers Water moves. | |
17 | Sunny Day | Fire | Status | 0 | 5 | all | 0 | For 5 turns, intense sunlight powers Fire moves. | |
18 | Uproar | Normal | Special | 90 | 100 | 10 | randomNormal | 0 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
19 | Facade | Normal | Physical | 70 | 100 | 20 | normal | 0 | Power doubles if user is burn/poison/paralyzed. |
20 | Helping Hand | Normal | Status | 0 | 20 | adjacentAlly | 5 | One adjacent ally's move power is 1.5x this turn. | |
21 | Yawn | Normal | Status | 0 | 10 | normal | 0 | Puts the target to sleep after 1 turn. | |
22 | Hyper Voice | Normal | Special | 90 | 100 | 10 | allAdjacentFoes | 0 | No additional effect. Hits adjacent foes. |
23 | Bullet Seed | Grass | Physical | 25 | 100 | 30 | normal | 0 | Hits 2-5 times in one turn. |
24 | Mud Shot | Ground | Special | 55 | 95 | 15 | normal | 0 | 100% chance to lower the target's Speed by 1. |
25 | Covet | Normal | Physical | 60 | 100 | 25 | normal | 0 | If the user has no item, it steals the target's. |
26 | Seed Bomb | Grass | Physical | 80 | 100 | 15 | normal | 0 | No additional effect. |
27 | Energy Ball | Grass | Special | 90 | 100 | 10 | normal | 0 | 10% chance to lower the target's Sp. Def by 1. |
28 | Earth Power | Ground | Special | 90 | 100 | 10 | normal | 0 | 10% chance to lower the target's Sp. Def by 1. |
29 | Giga Impact | Normal | Physical | 150 | 90 | 5 | normal | 0 | User cannot move next turn. |
30 | Zen Headbutt | Psychic | Physical | 80 | 90 | 15 | normal | 0 | 20% chance to make the target flinch. |
31 | Iron Head | Steel | Physical | 80 | 100 | 15 | normal | 0 | 30% chance to make the target flinch. |
32 | Echoed Voice | Normal | Special | 40 | 100 | 15 | normal | 0 | Power increases when used on consecutive turns. |
33 | Bulldoze | Ground | Physical | 60 | 100 | 20 | allAdjacent | 0 | 100% chance lower adjacent Pkmn Speed by 1. |
34 | Work Up | Normal | Status | 0 | 30 | self | 0 | Raises the user's Attack and Sp. Atk by 1. | |
35 | Belch | Poison | Special | 120 | 90 | 10 | normal | 0 | Cannot be selected until the user eats a Berry. |
36 | Disarming Voice | Fairy | Special | 40 | 15 | allAdjacentFoes | 0 | This move does not check accuracy. Hits foes. | |
37 | Play Rough | Fairy | Physical | 90 | 90 | 10 | normal | 0 | 10% chance to lower the target's Attack by 1. |
38 | Stomping Tantrum | Ground | Physical | 75 | 100 | 10 | normal | 0 | Power doubles if the user's last move failed. |
39 | Body Press | Fighting | Physical | 80 | 100 | 10 | normal | 0 | Uses user's Def stat as Atk in damage calculation. |
40 | Tera Blast | Normal | Special | 80 | 100 | 10 | normal | 0 | If Terastallized: Phys. if Atk > SpA & Type = Tera Type. |
41 | Trailblaze | Grass | Physical | 50 | 100 | 20 | normal | 0 | 100% chance to raise the user's Speed by 1. |
42 | Chilling Water | Water | Special | 50 | 100 | 20 | normal | 0 | 100% chance to lower the target's Attack by 1. |