sprite

Pelipper

Types :

FlyingWater

Egg Groups :

Water 1, Flying

Abilities :

Drizzle:

The Pokémon makes it rain when it enters a battle.

Rain Dish:

The Pokémon gradually regains HP in rain.

Keen Eye:

The Pokémon’s keen eyes prevent its accuracy from being lowered.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1FlyingWing AttackFlyingPhysical6010035any0No additional effect.
2FlyingFlyFlyingPhysical909515any0Flies up on first turn, then strikes the next turn.
3NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
4NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
5NormalGrowlNormalStatus010040allAdjacentFoes0Lowers the foe(s) Attack by 1.
6NormalSupersonicNormalStatus05520normal0Causes the target to become confused.
7IceMistIceStatus030allySide0For 5 turns, protects user's party from stat drops.
8WaterWater GunWaterSpecial4010025normal0No additional effect.
9WaterHydro PumpWaterSpecial110805normal0No additional effect.
10WaterSurfWaterSpecial9010015allAdjacent0Hits adjacent Pokemon. Double damage on Dive.
11IceIce BeamIceSpecial9010010normal010% chance to freeze the target.
12IceBlizzardIceSpecial110705allAdjacentFoes010% chance to freeze foe(s). Can't miss in hail.
13NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
14PsychicAgilityPsychicStatus030self0Raises the user's Speed by 2.
15NormalQuick AttackNormalPhysical4010030normal1Usually goes first.
16WaterWaterfallWaterPhysical8010015normal020% chance to make the target flinch.
17NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
18PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
19NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
20DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
21NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
22IceIcy WindIceSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Speed by 1.
23NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
24NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
25WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
26NormalStockpileNormalStatus020self0Raises user's Defense, Sp. Def by 1. Max 3 uses.
27NormalSpit UpNormalSpecial010010normal0More power with more uses of Stockpile.
28NormalSwallowNormalStatus010self0Heals the user based on uses of Stockpile.
29NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
30NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
31FlyingAir CutterFlyingSpecial609525allAdjacentFoes0High critical hit ratio. Hits adjacent foes.
32FlyingAerial AceFlyingPhysical6020any0This move does not check accuracy.
33WaterWater PulseWaterSpecial6010020any020% chance to confuse the target.
34FlyingRoostFlyingStatus05self0Heals 50% HP. Flying-type removed 'til turn ends.
35FlyingTailwindFlyingStatus015allySide0For 4 turns, allies' Speed is doubled.
36BugU-turnBugPhysical7010020normal0User switches out after damaging the target.
37DarkFlingDarkPhysical010010normal0Flings the user's item at the target. Power varies.
38GrassSeed BombGrassPhysical8010015normal0No additional effect.
39FlyingAir SlashFlyingSpecial759515any030% chance to make the target flinch.
40FlyingBrave BirdFlyingPhysical12010015any0Has 33% recoil.
41NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
42PoisonGunk ShotPoisonPhysical120805normal030% chance to poison the target.
43WaterSoakWaterStatus010020normal0Changes the target's type to Water.
44FlyingAcrobaticsFlyingPhysical5510015any0Power doubles if the user has no held item.
45FlyingHurricaneFlyingSpecial1107010any030% chance to confuse target. Can't miss in rain.
46WaterLiquidationWaterPhysical8510010normal020% chance to lower the target's Defense by 1.
47NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
48IceSnowscapeIceStatus010all0For 5 turns, snow falls. Ice: 1.5x Def.
49WaterChilling WaterWaterSpecial5010020normal0100% chance to lower the target's Attack by 1.