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Pineco

Types :

Bug

Egg Groups :

Bug

Abilities :

Sturdy:

The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.

Overcoat:

The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalTackleNormalPhysical4010035normal0No additional effect.
2NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
3NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
4NormalDouble-EdgeNormalPhysical12010015normal0Has 33% recoil.
5BugPin MissileBugPhysical259520normal0Hits 2-5 times in one turn.
6FightingCounterFightingPhysical010020scripted-5If hit by physical attack, returns double damage.
7GrassSolar BeamGrassSpecial12010010normal0Charges turn 1. Hits turn 2. No charge in sunlight.
8GroundDigGroundPhysical8010010normal0Digs underground turn 1, strikes turn 2.
9PsychicLight ScreenPsychicStatus030allySide0For 5 turns, special damage to allies is halved.
10PsychicReflectPsychicStatus020allySide0For 5 turns, physical damage to allies is halved.
11NormalSelf-DestructNormalPhysical2001005allAdjacent0Hits adjacent Pokemon. The user faints.
12NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
13NormalExplosionNormalPhysical2501005allAdjacent0Hits adjacent Pokemon. The user faints.
14PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
15RockRock SlideRockPhysical759010allAdjacentFoes030% chance to make the foe(s) flinch.
16NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
17GhostCurseGhostStatus010randomNormal0Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
18NormalFlailNormalPhysical010015normal0More power the less HP the user has left.
19FightingReversalFightingPhysical010015normal0More power the less HP the user has left.
20NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
21GroundSpikesGroundStatus020foeSide0Hurts grounded foes on switch-in. Max 3 layers.
22RockSandstormRockStatus010all0For 5 turns, a sandstorm rages. Rock: 1.5x SpD.
23GrassGiga DrainGrassSpecial7510010normal0User recovers 50% of the damage dealt.
24NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
25RockRolloutRockPhysical309020normal0Power doubles with each hit. Repeats for 5 turns.
26NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
27NormalRapid SpinNormalPhysical5010040normal0Free user from hazards/bind/Leech Seed; +1 Spe.
28WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
29FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
30NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
31NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
32RockRock TombRockPhysical609515normal0100% chance to lower the target's Speed by 1.
33GroundSand TombGroundPhysical358515normal0Traps and damages the target for 4-5 turns.
34SteelIron DefenseSteelStatus015self0Raises the user's Defense by 2.
35RockRock BlastRockPhysical259010normal0Hits 2-5 times in one turn.
36SteelGyro BallSteelPhysical01005normal0More power the slower the user than the target.
37DarkPaybackDarkPhysical5010010normal0Power doubles if the user moves after the target.
38PsychicPower TrickPsychicStatus010self0Switches user's Attack and Defense stats.
39PoisonToxic SpikesPoisonStatus020foeSide0Poisons grounded foes on switch-in. Max 2 layers.
40PoisonPoison JabPoisonPhysical8010020normal030% chance to poison the target.
41GrassSeed BombGrassPhysical8010015normal0No additional effect.
42BugBug BuzzBugSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
43RockStealth RockRockStatus020foeSide0Hurts foes on switch-in. Factors Rock weakness.
44BugBug BiteBugPhysical6010020normal0User steals and eats the target's Berry.
45PoisonVenoshockPoisonSpecial6510010normal0Power doubles if the target is poisoned.
46BugStruggle BugBugSpecial5010020allAdjacentFoes0100% chance to lower the foe(s) Sp. Atk by 1.
47GroundBulldozeGroundPhysical6010020allAdjacent0100% chance lower adjacent Pkmn Speed by 1.
48GroundDrill RunGroundPhysical809510normal0High critical hit ratio.
49NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
50IceIce SpinnerIcePhysical8010015normal0Ends the effects of terrain.
51BugPounceBugPhysical5010020normal0100% chance to lower the target's Speed by 1.