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Pupitar

Types :

GroundRock

Egg Groups :

Monster

Abilities :

Shed Skin:

The Pokémon may cure its own status conditions by shedding its skin.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalTackleNormalPhysical4010035normal0No additional effect.
2NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
3NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
4NormalThrashNormalPhysical12010010randomNormal0Lasts 2-3 turns. Confuses the user afterwards.
5NormalLeerNormalStatus010030allAdjacentFoes0Lowers the foe(s) Defense by 1.
6DarkBiteDarkPhysical6010025normal030% chance to make the target flinch.
7NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
8RockRock ThrowRockPhysical509015normal0No additional effect.
9GroundEarthquakeGroundPhysical10010010allAdjacent0Hits adjacent Pokemon. Double damage on Dig.
10GroundDigGroundPhysical8010010normal0Digs underground turn 1, strikes turn 2.
11NormalScreechNormalStatus08540normal0Lowers the target's Defense by 2.
12PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
13RockRock SlideRockPhysical759010allAdjacentFoes030% chance to make the foe(s) flinch.
14NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
15NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
16NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
17GroundMud-SlapGroundSpecial2010010normal0100% chance to lower the target's accuracy by 1.
18DragonOutrageDragonPhysical12010010randomNormal0Lasts 2-3 turns. Confuses the user afterwards.
19RockSandstormRockStatus010all0For 5 turns, a sandstorm rages. Rock: 1.5x SpD.
20NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
21NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
22WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
23FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
24DarkCrunchDarkPhysical8010015normal020% chance to lower the target's Defense by 1.
25NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
26DarkTauntDarkStatus010020normal0Target can't use status moves its next 3 turns.
27NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
28FightingBrick BreakFightingPhysical7510015normal0Destroys screens, unless the target is immune.
29RockRock TombRockPhysical609515normal0100% chance to lower the target's Speed by 1.
30FlyingAerial AceFlyingPhysical6020any0This move does not check accuracy.
31SteelIron DefenseSteelStatus015self0Raises the user's Defense by 2.
32GroundMud ShotGroundSpecial559515normal0100% chance to lower the target's Speed by 1.
33DragonDragon DanceDragonStatus020self0Raises the user's Attack and Speed by 1.
34RockRock BlastRockPhysical259010normal0Hits 2-5 times in one turn.
35DarkPaybackDarkPhysical5010010normal0Power doubles if the user moves after the target.
36DarkDark PulseDarkSpecial8010015any020% chance to make the target flinch.
37GroundEarth PowerGroundSpecial9010010normal010% chance to lower the target's Sp. Def by 1.
38NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
39SteelIron HeadSteelPhysical8010015normal030% chance to make the target flinch.
40RockStone EdgeRockPhysical100805normal0High critical hit ratio.
41RockStealth RockRockStatus020foeSide0Hurts foes on switch-in. Factors Rock weakness.
42RockSmack DownRockPhysical5010015normal0Removes the target's Ground immunity.
43GroundBulldozeGroundPhysical6010020allAdjacent0100% chance lower adjacent Pkmn Speed by 1.
44DarkSnarlDarkSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Sp. Atk by 1.
45GroundStomping TantrumGroundPhysical7510010normal0Power doubles if the user's last move failed.
46NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.