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Stunky

Types :

DarkPoison

Egg Groups :

Field

Abilities :

Stench:

By releasing a stench when attacking, the Pokémon may cause the target to flinch.

Keen Eye:

The Pokémon’s keen eyes prevent its accuracy from being lowered.

Aftermath:

Damages the attacker if it knocks out the Pokémon with a move that makes direct contact.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalScratchNormalPhysical4010035normal0No additional effect.
2NormalBody SlamNormalPhysical8510015normal030% chance to paralyze the target.
3NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
4NormalDouble-EdgeNormalPhysical12010015normal0Has 33% recoil.
5NormalLeerNormalStatus010030allAdjacentFoes0Lowers the foe(s) Defense by 1.
6DarkBiteDarkPhysical6010025normal030% chance to make the target flinch.
7FireFlamethrowerFireSpecial9010015normal010% chance to burn the target.
8GroundDigGroundPhysical8010010normal0Digs underground turn 1, strikes turn 2.
9PoisonToxicPoisonStatus09010normal0Badly poisons the target. Poison types can't miss.
10NormalScreechNormalStatus08540normal0Lowers the target's Defense by 2.
11NormalSmokescreenNormalStatus010020normal0Lowers the target's accuracy by 1.
12IceHazeIceStatus030all0Eliminates all stat changes.
13NormalFocus EnergyNormalStatus030self0Raises the user's critical hit ratio by 2.
14PoisonSmogPoisonSpecial307020normal040% chance to poison the target.
15FireFire BlastFireSpecial110855normal010% chance to burn the target.
16NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
17PoisonPoison GasPoisonStatus09040allAdjacentFoes0Poisons the foe(s).
18NormalExplosionNormalPhysical2501005allAdjacent0Hits adjacent Pokemon. The user faints.
19NormalFury SwipesNormalPhysical188015normal0Hits 2-5 times in one turn.
20PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
21NormalSlashNormalPhysical7010020normal0High critical hit ratio.
22NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
23DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
24NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
25NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
26PoisonSludge BombPoisonSpecial9010010normal030% chance to poison the target.
27NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
28NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
29WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
30FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
31DarkCrunchDarkPhysical8010015normal020% chance to lower the target's Defense by 1.
32GhostShadow BallGhostSpecial8010015normal020% chance to lower the target's Sp. Def by 1.
33DarkMementoDarkStatus010010normal0Lowers target's Attack, Sp. Atk by 2. User faints.
34NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
35DarkTauntDarkStatus010020normal0Target can't use status moves its next 3 turns.
36NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
37GhostAstonishGhostPhysical3010015normal030% chance to make the target flinch.
38PoisonPoison TailPoisonPhysical5010025normal0High critical hit ratio. 10% chance to poison.
39NormalFeintNormalPhysical3010010normal2Nullifies Detect, Protect, and Quick/Wide Guard.
40DarkSucker PunchDarkPhysical701005normal1Usually goes first. Fails if target is not attacking.
41PoisonToxic SpikesPoisonStatus020foeSide0Poisons grounded foes on switch-in. Max 2 layers.
42PoisonPoison JabPoisonPhysical8010020normal030% chance to poison the target.
43DarkDark PulseDarkSpecial8010015any020% chance to make the target flinch.
44DarkNight SlashDarkPhysical7010015normal0High critical hit ratio.
45DarkNasty PlotDarkStatus020self0Raises the user's Sp. Atk by 2.
46GhostShadow ClawGhostPhysical7010015normal0High critical hit ratio.
47PoisonGunk ShotPoisonPhysical120805normal030% chance to poison the target.
48PoisonVenoshockPoisonSpecial6510010normal0Power doubles if the target is poisoned.
49PoisonAcid SprayPoisonSpecial4010020normal0100% chance to lower the target's Sp. Def by 2.
50DarkFoul PlayDarkPhysical9510015normal0Uses target's Attack stat in damage calculation.
51GhostHexGhostSpecial6510010normal0Power doubles if the target has a status ailment.
52DarkSnarlDarkSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Sp. Atk by 1.
53PoisonBelchPoisonSpecial1209010normal0Cannot be selected until the user eats a Berry.
54FairyPlay RoughFairyPhysical909010normal010% chance to lower the target's Attack by 1.
55NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
56GrassTrailblazeGrassPhysical5010020normal0100% chance to raise the user's Speed by 1.