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Tandemaus

Types :

Normal

Egg Groups :

Fairy, Field

Abilities :

Own Tempo:

The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.

Run Away:

Enables a sure getaway from wild Pokémon.

Pickup:

The Pokémon may pick up an item another Pokémon used during a battle. It may pick up items outside of battle, too.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1NormalPoundNormalPhysical4010035normal0No additional effect.
2NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
3DarkBiteDarkPhysical6010025normal030% chance to make the target flinch.
4FightingLow KickFightingPhysical010020normal0More power the heavier the target.
5ElectricThunder WaveElectricStatus09020normal0Paralyzes the target.
6GroundDigGroundPhysical8010010normal0Digs underground turn 1, strikes turn 2.
7PsychicAgilityPsychicStatus030self0Raises the user's Speed by 2.
8NormalSwiftNormalSpecial6020allAdjacentFoes0This move does not check accuracy. Hits foes.
9PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
10NormalSuper FangNormalPhysical09010normal0Does damage equal to 1/2 target's current HP.
11NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
12DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
13NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
14GroundMud-SlapGroundSpecial2010010normal0100% chance to lower the target's accuracy by 1.
15NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
16FairyCharmFairyStatus010020normal0Lowers the target's Attack by 2.
17NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
18NormalBaton PassNormalStatus040self0User switches, passing stat changes and more.
19NormalEncoreNormalStatus01005normal0Target repeats its last move for its next 3 turns.
20WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
21FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
22DarkCrunchDarkPhysical8010015normal020% chance to lower the target's Defense by 1.
23DarkBeat UpDarkPhysical010010normal0All healthy allies aid in damaging the target.
24NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
25DarkTauntDarkStatus010020normal0Target can't use status moves its next 3 turns.
26NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
27NormalHyper VoiceNormalSpecial9010010allAdjacentFoes0No additional effect. Hits adjacent foes.
28DarkFake TearsDarkStatus010020normal0Lowers the target's Sp. Def by 2.
29NormalTickleNormalStatus010020normal0Lowers the target's Attack and Defense by 1.
30GrassBullet SeedGrassPhysical2510030normal0Hits 2-5 times in one turn.
31FlyingAerial AceFlyingPhysical6020any0This move does not check accuracy.
32GroundMud ShotGroundSpecial559515normal0100% chance to lower the target's Speed by 1.
33WaterWater PulseWaterSpecial6010020any020% chance to confuse the target.
34NormalFeintNormalPhysical3010010normal2Nullifies Detect, Protect, and Quick/Wide Guard.
35BugU-turnBugPhysical7010020normal0User switches out after damaging the target.
36NormalCopycatNormalStatus020self0Uses the last move used in the battle.
37GrassSeed BombGrassPhysical8010015normal0No additional effect.
38DarkSwitcherooDarkStatus010010normal0User switches its held item with the target's.
39GhostShadow ClawGhostPhysical7010015normal0High critical hit ratio.
40GrassGrass KnotGrassSpecial010020normal0More power the heavier the target.
41NormalDouble HitNormalPhysical359010normal0Hits 2 times in one turn.
42FightingLow SweepFightingPhysical6510020normal0100% chance to lower the target's Speed by 1.
43NormalAfter YouNormalStatus015normal0The target makes its move right after the user.
44NormalEchoed VoiceNormalSpecial4010015normal0Power increases when used on consecutive turns.
45FairyPlay RoughFairyPhysical909010normal010% chance to lower the target's Attack by 1.
46FairyBaby-Doll EyesFairyStatus010030normal1Lowers the target's Attack by 1.
47NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
48NormalPopulation BombNormalPhysical209010normal0Hits 10 times. Each hit can miss.
49NormalPoundNormalPhysical4010035normal0No additional effect.
50NormalPoundNormalPhysical4010035normal0No additional effect.