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Toxicroak

Types :

FightingPoison

Egg Groups :

Human-Like

Abilities :

Dry Skin:

Restores the Pokémon’s HP in rain or when it is hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves.

Anticipation:

The Pokémon can sense an opposing Pokémon’s dangerous moves.

Poison Touch:

May poison a target when the Pokémon makes contact.

Base :

#MovesTypeCategoryPowerAccuracyPPTargetPriorityDescription
1IceIce PunchIcePhysical7510015normal010% chance to freeze the target.
2ElectricThunder PunchElectricPhysical7510015normal010% chance to paralyze the target.
3NormalSwords DanceNormalStatus020self0Raises the user's Attack by 2.
4NormalTake DownNormalPhysical908520normal0Has 1/4 recoil.
5PoisonPoison StingPoisonPhysical1510035normal030% chance to poison the target.
6NormalHyper BeamNormalSpecial150905normal0User cannot move next turn.
7FightingLow KickFightingPhysical010020normal0More power the heavier the target.
8GroundEarthquakeGroundPhysical10010010allAdjacent0Hits adjacent Pokemon. Double damage on Dig.
9GroundDigGroundPhysical8010010normal0Digs underground turn 1, strikes turn 2.
10PoisonToxicPoisonStatus09010normal0Badly poisons the target. Poison types can't miss.
11PsychicRestPsychicStatus05self0User sleeps 2 turns and restores HP and status.
12RockRock SlideRockPhysical759010allAdjacentFoes030% chance to make the foe(s) flinch.
13NormalSubstituteNormalStatus010self0User takes 1/4 its max HP to put in a substitute.
14DarkThiefDarkPhysical6010025normal0If the user has no item, it steals the target's.
15FightingReversalFightingPhysical010015normal0More power the less HP the user has left.
16NormalProtectNormalStatus010self4Prevents moves from affecting the user this turn.
17NormalScary FaceNormalStatus010010normal0Lowers the target's Speed by 2.
18PoisonSludge BombPoisonSpecial9010010normal030% chance to poison the target.
19GroundMud-SlapGroundSpecial2010010normal0100% chance to lower the target's accuracy by 1.
20IceIcy WindIceSpecial559515allAdjacentFoes0100% chance to lower the foe(s) Speed by 1.
21NormalEndureNormalStatus010self4User survives attacks this turn with at least 1 HP.
22NormalSwaggerNormalStatus08515normal0Raises the target's Attack by 2 and confuses it.
23NormalSleep TalkNormalStatus010self0User must be asleep. Uses another known move.
24NormalBaton PassNormalStatus040self0User switches, passing stat changes and more.
25NormalEncoreNormalStatus01005normal0Target repeats its last move for its next 3 turns.
26WaterRain DanceWaterStatus05all0For 5 turns, heavy rain powers Water moves.
27FireSunny DayFireStatus05all0For 5 turns, intense sunlight powers Fire moves.
28GhostShadow BallGhostSpecial8010015normal020% chance to lower the target's Sp. Def by 1.
29DarkFlatterDarkStatus010015normal0Raises the target's Sp. Atk by 1 and confuses it.
30NormalFacadeNormalPhysical7010020normal0Power doubles if user is burn/poison/paralyzed.
31DarkTauntDarkStatus010020normal0Target can't use status moves its next 3 turns.
32NormalHelping HandNormalStatus020adjacentAlly5One adjacent ally's move power is 1.5x this turn.
33FightingBrick BreakFightingPhysical7510015normal0Destroys screens, unless the target is immune.
34GhostAstonishGhostPhysical3010015normal030% chance to make the target flinch.
35RockRock TombRockPhysical609515normal0100% chance to lower the target's Speed by 1.
36FlyingAerial AceFlyingPhysical6020any0This move does not check accuracy.
37FightingBulk UpFightingStatus020self0Raises the user's Attack and Defense by 1.
38GroundMud ShotGroundSpecial559515normal0100% chance to lower the target's Speed by 1.
39FightingClose CombatFightingPhysical1201005normal0Lowers the user's Defense and Sp. Def by 1.
40DarkFlingDarkPhysical010010normal0Flings the user's item at the target. Power varies.
41DarkSucker PunchDarkPhysical701005normal1Usually goes first. Fails if target is not attacking.
42PoisonPoison JabPoisonPhysical8010020normal030% chance to poison the target.
43DarkDark PulseDarkSpecial8010015any020% chance to make the target flinch.
44BugX-ScissorBugPhysical8010015normal0No additional effect.
45FightingDrain PunchFightingPhysical7510010normal0User recovers 50% of the damage dealt.
46FightingFocus BlastFightingSpecial120705normal010% chance to lower the target's Sp. Def by 1.
47NormalGiga ImpactNormalPhysical150905normal0User cannot move next turn.
48DarkNasty PlotDarkStatus020self0Raises the user's Sp. Atk by 2.
49GhostShadow ClawGhostPhysical7010015normal0High critical hit ratio.
50PoisonGunk ShotPoisonPhysical120805normal030% chance to poison the target.
51RockStone EdgeRockPhysical100805normal0High critical hit ratio.
52PoisonVenoshockPoisonSpecial6510010normal0Power doubles if the target is poisoned.
53FightingLow SweepFightingPhysical6510020normal0100% chance to lower the target's Speed by 1.
54PoisonAcid SprayPoisonSpecial4010020normal0100% chance to lower the target's Sp. Def by 2.
55DarkFoul PlayDarkPhysical9510015normal0Uses target's Attack stat in damage calculation.
56GroundBulldozeGroundPhysical6010020allAdjacent0100% chance lower adjacent Pkmn Speed by 1.
57PoisonBelchPoisonSpecial1209010normal0Cannot be selected until the user eats a Berry.
58NormalTera BlastNormalSpecial8010010normal0If Terastallized: Phys. if Atk > SpA & Type = Tera Type.
59WaterChilling WaterWaterSpecial5010020normal0100% chance to lower the target's Attack by 1.